Video Games Industry: Emergence of New Gaming Companies Will Further Expand the Regional Share

Extensive popularity of PlayStation and games like PubG and Counterstrike have created a buzz in the gaming industry. The integration of modern technologies like AI & VR has enhanced the player’s gaming experience.

The global video games market is projected to grow at a staggering 13% value CAGR, reaching US$ 650 Billion, following an assessment period ranging from 2022-2032. As per a newly published report on this industry by Fact.MR, a valuation of US$ 192.59 Billion has been anticipated during FY 2022.

From 2017-2021, demand for video games flourished at a growth rate of 4.3%, concluding at US$ 170.53 Billion. Developments in technology and continued innovation in both hardware and software to improve the real-time rendering of graphics are likely to drive the growth of the market throughout the conjecture period. \

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Mobile video games have gained high traction, capturing nearly 50% market share of the video gaming industry, while the immense popularity of the PlayStation has bolstered the market demand for gaming consoles. With smartphones and other device’s usage at an all-time high, video gaming has never been so convenient, easy, and affordable. Widespread technological advancements have made it possible to access video games at our fingertips. Advanced graphics provide a real-time experience for all users.

Key Takeaways from the Market Study

  • Global video games market to expand nearly 3x from 2022-2032
  • Based on game type, action video games are the most sought-after component, flourishing at a 12.5% CAGR
  • By Hardware, the handheld video games segment is likely to register a CAGR of ~13%
  • The Asia Pacific to emerge as one of the most opportunistic markets, witnessing a significant growth rate throughout the forecast period 2022-2032

Competitive Landscape

The global market is highly fragmented with the presence of a large number of local and regional players. Market players are concentrating on product launches to broaden their market footprints.

  • In January 2022, Microsoft Corp. announced plans to acquire Activision Blizzard Inc., a leader in game development and interactive entertainment content publisher. This acquisition will accelerate the growth in Microsoft’s gaming business across mobile, PC, console, and cloud and will provide building blocks for the metaverse.
  • In February 2022, Nintendo Ltd continues its development expansion with the acquisition of long-time partner SRD. The deal is the latest step in Nintendo’s plan to expand its internal development capabilities.
  • In June 2021, Tencent announced the acquisition of 85% ownership of Supercell, the massively profitable Finnish firm behind the hit game Clash of Clans, for around US$ 8.6 Bn.
  • In March 2021, Microsoft finalized its US$7.5 Bn deal to acquire ZeniMax Media, the parent company of Doom andFallout studio Bethesda Softworks. The finalization comes just a day after Microsoft secured regulatory approval from the EU for the acquisition, and it will now bolster the company’s first-party Xbox games studios up to a total of 23.

About S.N Jha

Shambhu helps enterprise and corporate to envision where the world is heading, and how their business is transforming. Perpetual variance is an inherent attribute of how businesses function, and change cycle has shrunken, and he helps clients to understand these excellence fundamentals. Decision makers and SBU heads across industry verticals require cognitive nudge from Shambhu to shield their enterprise of the awaiting risk. Shambhu has over a decade of experience in helping clients to attaint business excellence across several sub-domains of Food & Beverage, Healthcare IT, Industrial Goods, Technology and Sports

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